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Unity Underground

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Devlog

  • Unity Underground devlog #2 - inside the editor
    March 31, 2026 by Kweepa
    Here's a screenshot of level 1 of the abyss from within Unity. A few things to note: I added the polygons above the map to hide the backfaces when using the Roaming Sight spell. They are just the inve... Continue reading
  • Unity Underground devlog #1 - bug fixes!
    March 29, 2026 by Kweepa#bugs, #steamdeck, #culture, #tweaks
    Thanks everyone for playing and giving feedback. As a result, I've tweaked a few things: Footsteps and swimming sounds are much quieter. I was scaling the footstep sounds to 25% of the original volume... Continue reading
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