<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Wolf64 Devlog - itch.io</title><link>https://kweepa.itch.io/wolf64</link><description>A port of the classic FPS to the C64</description><item><guid>https://kweepa.itch.io/wolf64/devlog/1640885/open-source-benefits-game-is-noticeably-faster</guid><title>Open source benefits - game is noticeably faster!</title><link>https://kweepa.itch.io/wolf64/devlog/1640885/open-source-benefits-game-is-noticeably-faster</link><pubDate>Tue, 25 Aug 2026 22:06:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Thanks to github user bigfootbrz, who completely rewrote the wall renderer, the game now spends 8-15ms less time per frame on, err, rendering the walls. That&#039;s about one more fps, which for a game run...</p>]]></description></item><item><guid>https://kweepa.itch.io/wolf64/devlog/1633419/added-treasure</guid><title>Added treasure!</title><link>https://kweepa.itch.io/wolf64/devlog/1633419/added-treasure</link><pubDate>Tue, 18 Aug 2026 23:54:11 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MzY2Njc5LnBuZw==/400x224%23c/DPT6%2Bw.png"/><p>The update no-one asked for, scoring and treasure! I initially didn&#039;t add treasure because I thought it would slow the game down too much, but seeing the waves of ammo in certain rooms, my fears weren...</p>]]></description></item><item><guid>https://kweepa.itch.io/wolf64/devlog/1632375/tech-breakdown-for-wolf64</guid><title>Tech breakdown for Wolf64</title><link>https://kweepa.itch.io/wolf64/devlog/1632375/tech-breakdown-for-wolf64</link><pubDate>Mon, 17 Aug 2026 22:06:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;ve written several FPS for Commodore machines, starting with The Keep (VIC-20, 3.5k, raycaster) in 2011, followed by a sector-based Doom port for the VIC-20 in 2013, and a 64k height-enhanced raycas...</p>]]></description></item><item><guid>https://kweepa.itch.io/wolf64/devlog/1631033/mouse-support-brighter-sounds-menu-polish</guid><title>Mouse support; brighter sounds; menu polish</title><link>https://kweepa.itch.io/wolf64/devlog/1631033/mouse-support-brighter-sounds-menu-polish</link><pubDate>Sun, 16 Aug 2026 19:24:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Several people have been asking for mouse support, so I dug in and I think I have something that works, but it could do with testing on real hardware. You need to put the mouse in port 1 - that was th...</p>]]></description></item></channel></rss>